Noelle Holiday (
holidaygirl1225) wrote in
bottlecaplogs2025-10-20 01:13 pm
(Mingle Log/Open Prompts) found
WHO: Noelle, clinic staff, and you!
WHAT: Mingle logs after the rescue & opportunities to visit Noelle while she's recovering
WHEN: After the conclusion of the 'Flight and Freeze' quest, through late October
WHERE: Bottlecap Bay Clinic
WARNINGS: Hospitalization/emergency departments, recovery from severe injury, comas, themes of depression & disassociation. Any spoilers for Deltarune will be marked.
After being found, Noelle was thawed by resident Fire-types and teleported by a helpful Abra to the clinic in Bottlecap Bay. An expert in emergency medicine- an Audino referred to as Dr. Dino- and her team immediately took Noelle into the back of the clinic and didn't come out for what seemed to be hours.
When Dr. Dino finally emerges into the general waiting room, she announces tiredly that Noelle is likely to make a full recovery. Unfortunately, the Deerling in question is comatose doesn't seem likely to wake up for a while. She might be ready to visit soon, but for now, she needs careful monitoring.
1. Shortly Thereafter (Open; Mingle Log)
A. A nurse Chansey prepares some hot drinks for anyone who was waiting to hear if Noelle would be okay-- especially those who were in Icefall Lake. Feel free to rest here and decompress a bit before returning home.
B. Dr. Dino offers to take a look at any characters who were injured during the rescue operation. If your character works at the Clinic, maybe you're the one treating the injured instead to give Dr. Dino a break.
[ooc; Feel free to interact with each other in either prompt. The only limitation is that Dr. Dino requests you avoid Noelle's room for now.]
2. A Few Weeks Later (Open)
Noelle remains asleep, but Dr. Dino has declared her able to receive visitors. If you enter the room where she's resting, you'll find her curled up on a little cot and heavily bandaged. It seems she sustained several injuries from her rampage, both from being attacked and using high-power moves to attack others without training properly first. Every so often, Chansey will check her vitals and/or change her bandages.
In the corner, some gifts and 'get well soon' notes have piled up for her. If you want, you may leave something for her as well. You can also sit by her bedside and keep her company. If you talk to her, maybe she'll hear you?
At the moment you're visiting, Noelle looks...
A. Serene. Angelic, even. If it weren't for the bandaging, you might think she's just having an afternoon nap. She emits a faint peppermint scent, as always-- is that from the flower on her head, or is it just her?
B. Troubled. Her ears are down, pressed flat against her head. The flower on her head looks like it's trying to close up. Every so often, she makes a whimper or gives a faint kick to her leg as if she's trying to run. If you listen closely- very, very closely- you might hear her mutter something in her sleep. Maybe it's 'Dess'... maybe it's 'Kris'... maybe it's your name, if you were very close.
[ooc; Noelle will not wake up during threads responding to this prompt. If your character talks to her, she may or may not remember what's said to her. You can also leave a gift or a letter for Noelle if you'd like. Two or more people can visit Noelle in the same thread if you'd like this to be a mingle log as well.]
3. Approaching All Hallows' Eve (set in late October; Open unless marked)
Noelle awakened on her own. It's almost as if she waited for everyone to leave before opening her eyes. The rumor is that she sat straight up, staring intently at something nobody else could see.
Soon, word gets out that Noelle is awake. Dr. Dino wants to keep her in the clinic a bit longer to keep an eye on her, and as it turns out, Noelle struggles to walk on her own. When Dr. Dino isn't helping other patients, she helps Noelle walk around her room so she can stretch, sometimes. Chansey guards her room, both to protect her from anyone who would wish her harm (there are quite a few she fought with, after all) and to stop her from running away again.
Despite the fact that Noelle is awake, she's less accessible than before. Apparently, she doesn't want to see anyone. She seems deeply ashamed of her outburst, and aside from that, there's a fog of melancholy that weighs her down.
A. Whether you sneak in, muscle your way past Chansey, or find some other method, you get into Noelle's room without permission. She's visibly shocked to see you, but doesn't try to call for help or kick you out-- just blithely accepting whatever you plan to do.
B. (Closed except for Bigby, Kinger, Tenna, Umemiya, and Ren. NOT mandatory-- just the approved list.) If you wish to visit her and Noelle considered you a friend, she'll let you in. Sorry, Shoka and Kris, neither of you are on the list for some reason...?
With that said, she's quiet when you enter, almost giving the vibe of a broken doll. The curtains are drawn and she's still curled in on herself, only glancing at you furitively from the corner of her eye.
C. (Closed except for medical staff/helpers at the clinic.) Chansey allows you in, but you're being watched, just in case. Noelle doesn't regard you, allowing you to do whatever you came here to do.
4. Wildcard
[Feel free to discuss another prompt with me at
friendlyflower, ask me for my Discord, or inbox me here. Additionally, feel free to flip me to brackets style for any of these and I'll match you.]
WHAT: Mingle logs after the rescue & opportunities to visit Noelle while she's recovering
WHEN: After the conclusion of the 'Flight and Freeze' quest, through late October
WHERE: Bottlecap Bay Clinic
WARNINGS: Hospitalization/emergency departments, recovery from severe injury, comas, themes of depression & disassociation. Any spoilers for Deltarune will be marked.
After being found, Noelle was thawed by resident Fire-types and teleported by a helpful Abra to the clinic in Bottlecap Bay. An expert in emergency medicine- an Audino referred to as Dr. Dino- and her team immediately took Noelle into the back of the clinic and didn't come out for what seemed to be hours.
and your future lost its rights
When Dr. Dino finally emerges into the general waiting room, she announces tiredly that Noelle is likely to make a full recovery. Unfortunately, the Deerling in question is comatose doesn't seem likely to wake up for a while. She might be ready to visit soon, but for now, she needs careful monitoring.
1. Shortly Thereafter (Open; Mingle Log)
A. A nurse Chansey prepares some hot drinks for anyone who was waiting to hear if Noelle would be okay-- especially those who were in Icefall Lake. Feel free to rest here and decompress a bit before returning home.
B. Dr. Dino offers to take a look at any characters who were injured during the rescue operation. If your character works at the Clinic, maybe you're the one treating the injured instead to give Dr. Dino a break.
[ooc; Feel free to interact with each other in either prompt. The only limitation is that Dr. Dino requests you avoid Noelle's room for now.]
2. A Few Weeks Later (Open)
Noelle remains asleep, but Dr. Dino has declared her able to receive visitors. If you enter the room where she's resting, you'll find her curled up on a little cot and heavily bandaged. It seems she sustained several injuries from her rampage, both from being attacked and using high-power moves to attack others without training properly first. Every so often, Chansey will check her vitals and/or change her bandages.
In the corner, some gifts and 'get well soon' notes have piled up for her. If you want, you may leave something for her as well. You can also sit by her bedside and keep her company. If you talk to her, maybe she'll hear you?
At the moment you're visiting, Noelle looks...
A. Serene. Angelic, even. If it weren't for the bandaging, you might think she's just having an afternoon nap. She emits a faint peppermint scent, as always-- is that from the flower on her head, or is it just her?
B. Troubled. Her ears are down, pressed flat against her head. The flower on her head looks like it's trying to close up. Every so often, she makes a whimper or gives a faint kick to her leg as if she's trying to run. If you listen closely- very, very closely- you might hear her mutter something in her sleep. Maybe it's 'Dess'... maybe it's 'Kris'... maybe it's your name, if you were very close.
[ooc; Noelle will not wake up during threads responding to this prompt. If your character talks to her, she may or may not remember what's said to her. You can also leave a gift or a letter for Noelle if you'd like. Two or more people can visit Noelle in the same thread if you'd like this to be a mingle log as well.]
3. Approaching All Hallows' Eve (set in late October; Open unless marked)
Noelle awakened on her own. It's almost as if she waited for everyone to leave before opening her eyes. The rumor is that she sat straight up, staring intently at something nobody else could see.
Soon, word gets out that Noelle is awake. Dr. Dino wants to keep her in the clinic a bit longer to keep an eye on her, and as it turns out, Noelle struggles to walk on her own. When Dr. Dino isn't helping other patients, she helps Noelle walk around her room so she can stretch, sometimes. Chansey guards her room, both to protect her from anyone who would wish her harm (there are quite a few she fought with, after all) and to stop her from running away again.
Despite the fact that Noelle is awake, she's less accessible than before. Apparently, she doesn't want to see anyone. She seems deeply ashamed of her outburst, and aside from that, there's a fog of melancholy that weighs her down.
A. Whether you sneak in, muscle your way past Chansey, or find some other method, you get into Noelle's room without permission. She's visibly shocked to see you, but doesn't try to call for help or kick you out-- just blithely accepting whatever you plan to do.
B. (Closed except for Bigby, Kinger, Tenna, Umemiya, and Ren. NOT mandatory-- just the approved list.) If you wish to visit her and Noelle considered you a friend, she'll let you in. Sorry, Shoka and Kris, neither of you are on the list for some reason...?
With that said, she's quiet when you enter, almost giving the vibe of a broken doll. The curtains are drawn and she's still curled in on herself, only glancing at you furitively from the corner of her eye.
C. (Closed except for medical staff/helpers at the clinic.) Chansey allows you in, but you're being watched, just in case. Noelle doesn't regard you, allowing you to do whatever you came here to do.
4. Wildcard
[Feel free to discuss another prompt with me at

no subject
Oh. Does she now?
no subject
Got bullied a lot. Sometimes she'd watch. Kept asking to switch seats. S'not hard to figure out.
[They know she wanted to help them, too, but Noelle is anything but subtle when it comes to her affections. She was down bad. Kris could tell.]
no subject
... Well. I already told you what happened between us. [Except for the kiss, and the river, and...] Sorry the answer isn't tantalizing enough for you, I guess.
[There's a pause, and then:]
What do you even care anyway?
no subject
I don't. [and they sound weirdly proud to admit it. They do not give a single fuck about her personal drama, actually.]
no subject
Then why the hell did you ask?
no subject
[This is also true.]
no subject
[But also: relatable.]
no subject
Worked out last time.
no subject
[One Draining Kiss might actually take their face clean off, but she doesn't dare make the suggestion even as a joke when Kris would almost definitely be into that.
The Spire looms before them. Shoka tries to think of something to do with herself next and pathetically can only think of finding a secluded cavern somewhere to hide and rot in.]
... So what're you gonna do now?
[It's impossible to tell if she's asking about right now or just in general. Maybe it's both (not that she cares).]
no subject
The question makes their smile fade back into neutrality. What are they gonna do... it's not something they try to think about. But they're almost at their destination, and her question demands an answer, so...]
... Doesn't matter. [There's a bitter edge to their tone, but it's an honest answer. They don't get to decide what they do. No reason to get worked up over it.
As they come up on the entrance to the Spire, Kris slows to a stop. It's the end of the line. Here, they'll go their separate ways, and Shoka won't have a reason to talk to them again.
It makes them feel a little sad. After getting past all the awkward parts... they were starting to actually enjoy her company.
...]
Wanna lick algae off the walls?
no subject
Hard pass.
[... But still she doesn't move, her gaze still settled on them, almost expectant.]
no subject
But it's to be expected. They've only ever known one person who would take them up on that offer, and she's not here with them. They get over it quickly, gaze still locked on the Spire ahead.]
'Kay. See you later.
[And with that, they shuffle their way into the tunnels to find some good walls to lick. At least they might get to do something they want to do...?]
no subject
Maybe she's morbidly curious about the algae after all. Maybe the way Kris said what they were going to do next doesn't matter was so tragically bitter-sounding that even she felt bad. Maybe she just can't shake the feeling that they shouldn't be alone right now, even if the only other Pokémon around to offer them company is her. Maybe it's her stupid, pathetic Mimikyu instincts acting up again and she's the one who can't stand being alone right now, even if she paradoxically wants only to isolate herself at the same time.
Either way, if Kris asks for a reason themself, she has a convenient excuse at the ready (she just happened to be going in the same direction as them).]
i have to end this thread at some point or we'll both be trapped in october forever
... but only for a few seconds. Without acknowledging Shoka, they simply continue onward like it's perfectly normal for her to be there. She did join the party.
For the rest of the day, or at least until she finally decides to leave them be, Kris leads Shoka around a tour of the entire goddamn tunnel system of the Spire, leaving no path or dead-end tunnel or literal stone unturned. They stop and talk to every single Pokemon them come across, examine every random object, even stop at a few posters and signs they definitely can't read... and yes, they do find a cave wall with some pleasant splashes of green, and they do indeed lick the entire surface with great enthusiasm.
They will do all of this whether she feels the need to comment or not. In that sense, it seems like her choice to come along doesn't matter in the slightest... but every now and then she'll catch their lopsided grin from the corner of her eye. Even if they're not really doing anything, even if she's mostly just making fun of them for their weird behaviour... it's nice, just having someone else around.]