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bottlecaplogs2025-04-16 10:09 am
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APRIL 2025 EVENT LOG
The sun rises, and a gentle breeze blows. A day like any other arrives in Bottlecap Bay, and for many of the pokemon that so recently arrived it is a now familiar process. Members of the various guilds flock to the Quest Board, in search of tasks to better provide for the town. Others, maintaining businesses of their own within the small settlement, start to open their doors for another day of work.
There is something different about this day however, and it is a difference that defines the next number of them. There is never truly a dull moment here after all, and it’s time to get involved.
DONATION DRIVE
As spring fully settles into the bay, the clinic begins to advertise for additional activities on the Quest Board. A call for donors is made- but donors of what? Pokemon arriving in response to the request will find that answer to mean “anything and everything that can be given” - along with potential medical samples to help with further research into the mysterious illness, there are a great many things that can be made from shed feathers, brushed-out undercoat or trimmed horns and claws.
Or even sweat, alarming as that may seem.
Those willing will be given small interviews in which they determine what to donate, and after the process (however involved), be given a small boxed treat as compensation. And of course, they’ll record the contributions with their guild leaders too!
⟡ WHAT NOW?
Donated materials can be used for a great many things, and throughout the later half of April local businesses will be happily showing their relevant crafts off. Pokemon are invited to try their hand at sewing satchels made using Spinarak threads, spinning yarn from Stufful fur, or stuffing pillows with Ducklett down- and perhaps if they donated anything themselves, they can even make something of their own.
Literally.
NO “I” IN TEAM
With the need to re-evaluate the results of recent expeditions through the surrounding forest before making the move to branch out further, the leaders of the three guilds have come together with some training exercises to better pass the time. Rather than sit and wait between tasks determined by the quest board, the last weeks of April see various events hosted through the city with one goal in mind:
Team Building.
A. ⟡ SHOW-AND-TELL
As part of an effort to encourage understanding and community, the Guilds each host various meet-and-greets in their personal buildings- or in the case of the Lum Guild, the public Archives. It’s a chance for pokemon to show each other where they sleep and eat, to share a little of their lives with their fellows from other guilds.
There are also more awkward sharing activities- tossing a ball in a circle and giving a fact about oneself. Tying each other limb to limb and performing races. Or even gift exchanges with the donor crafts! Nothing says community like a present from the heart.
B. ⟡ STAR LIGHT, STAR BRIGHT
As an extra step from simply showing what each guild room looks like, sleepovers will be encouraged through the remaining month as well. Perhaps it’s time for a repeat of the great Oran Sleep-Pile- or maybe a sequel hosting can be held in the Canopy with the Cheri Berries.
It’s a little trickier with members of the Lum Guild, with each one having their own apartment of sorts, but just ask! Surely a few friends can pile together in their Lum buddy’s house.
C. ⟡ THE GREAT ESCAPE
Polteageist is thrilled with the success of the ‘escape rooms’ from March. As such, the existing courses and challenges have been since repurposed in order to encourage pokemon to work together, improving on the initial project. Once again working in pairs, dangerous (but not lethal!) challenges await those who wish to sign up for them. As with before, there are three different rooms to choose from, and experienced rescue Pokemon will be on call the entire time. Anyone who takes longer than the allotted time will be rescued.
⟡ Ocean room. Two Pokemon are put to sleep and wake up in a small cave beneath the water, with pockets of oxygen for those who need them. Upon waking, they must work together to escape the labyrinth of caves beneath the water and make it back to Bottlecap Bay. Some obstacles along the way may include: a maze-like cave system with misleading routes, paths with less or no sunlight, strange plants that may inflict status effects, agitated or disoriented wild Pokemon, and varying water temperatures/underwater geysers. It has an hour time limit, so good luck!
⟡ Forest room. Two Pokemon are put to sleep and wake up in the center of a dense forest, with tree cover blocking most sunlight. Upon waking, they must work together to find their directions, navigate through thick brush and forest, and make it back to Bottlecap Bay. Some obstacles along the way may include: the fog, collapsed floors into cave systems, sudden steep drops, aggressive Pokemon and plants, vines, thorns, poisons and toxins. It has a two hour time limit, so good luck!
⟡ Cave room. Two Pokemon are put to sleep and wake up far beneath the city, in one of the many tunnels belonging to the mines. Upon waking, they must work together to reorient themselves and find a way out to Bottlecap Bay. Some obstacles along the way may include: unstable sections of mines leading to collapses, a vast assortment of tunnel directions leading to disorientation, extreme temperatures, lava pits, and lessening oxygen levels. It has an hour time limit, so good luck!
OOC NOTES.
⟡ CWS: body horror, medical imagery
⟡ Though dates specified cover only the last two weeks of April, players may assume continued donation drives and crafting projects to be available through the start of May, though less frequent.
⟡ We of the Bottlecap Bay Help Team would like to extend a sincere thank-you to everyone for their patience during the transition of tasks concerning the upkeep of the game. Current events have been taking a significant toll on many, but we are hoping to finalize Exploration Quest responses within the next few days. Thank you again, and happy threading!
⟡ CWS: body horror, medical imagery
⟡ Though dates specified cover only the last two weeks of April, players may assume continued donation drives and crafting projects to be available through the start of May, though less frequent.
⟡ We of the Bottlecap Bay Help Team would like to extend a sincere thank-you to everyone for their patience during the transition of tasks concerning the upkeep of the game. Current events have been taking a significant toll on many, but we are hoping to finalize Exploration Quest responses within the next few days. Thank you again, and happy threading!
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[Everyone says the two things are different, but he supposes this is just a weakness of being from a place without a similar process. It's just...hard to separate the two. Hard to separate it from the idea that one day, he'll reach a particular age and that'll probably be...when something else happens too.
...
Uh-] Uh-
...they're known for throwing?
[He's ignoring the rest in favor of that right now.]
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[ Maybe he won't mention that they have a reputation for being pretty ferocious in battle, actually. ]
But they are skilled in wielding bones as weapons and tools, whether bludgeoning or thrown. If I recall they also use them to tap out messages on boulders, or something like that ...
Anyway. Even if you do not decide to use bones. I do not see why you couldn't throw other things instead.
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A baseball?
[Emporio you're so lucky that sports are a thing in Unova.]
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... Sure. If you find or make a baseball here, why not.
[ So this Cubone would be of the Infielder trainer class... ]
If it is familiar to you. That will probably help, actually!
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I used to throw one against the stairwell walls a lot where I lived, at least. Ermes used to say I had the best fastball throw she'd ever seen, too.
[Which was quite the compliment, he felt, as there hadn't been a lot of time for Ermes to see that.
Unfortunately, there is now a problem.] Erm...aren't baseballs normally made with...a leather shell though..?
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[ beat. ]
That said. A number of us here are carnivorous species. You know.
[ Foxes are not obligate carnivores but they sure are still carnivores. Something's been providing at mealtimes... but even if there isn't Tauros or Mudsdale hide available for various reasons, maybe substitute materials might work? ]
If your worry is durability. Maybe you just need to make more balls? And if familiarity— the same weight, the same shape, the same everything— is the issue then I think I need to remind you that you are also not the same now.
me like 'oh god the thread's finally coasting to an end??'
[Hm.
...
Well, they were all chattering about this right in the middle of material gathering across the town so. Hm.]
...I guess...
...I guess I'll just ask Dr. Denne then. About what would be best to make one, I mean. He'd probably know what kind of force it'd have to take, too.
time for five more threads right
Dr. Denne must be a verrrry busy mon.
[ A regular Renaissance Mon, that Dr. Denne. ]
Was there anything else you were wondering about?
excellent perfect yes
I try to make it up to him by helping where I can, [he admits, but that probably means he should get back to helping with what's all being donated too.]
...I don't think there was. If anything, I ended up asking more than I meant to- thanks for humoring me.
[Emmet probably has things he would like to be doing!]
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Speaking of. Are there regular clinic staff too? [ Dedicated staff, he means. ] Or is it mostly just other Lum Berry members helping on rotation, like you?
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[Good question.] I think there are, but I haven't actually asked to be sure. I'm sure that the staff are other Lum berries either way, but I can check if you want?
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I guess it might vary depending on how much of the guild is out in the field at any given time, then?
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Since you're curious though, I'll definitely ask! [he adds with a grin.]
...I'll see you later then? [Time to go their separate ways, so that he can sort out some stuff now.]
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[ And if not there's always the Grumpearls. ]
Don't work too hard! Okay?