bayhelpers: (Default)
Baymod Helpers ([personal profile] bayhelpers) wrote in [community profile] bottlecaplogs2025-04-16 10:09 am

APRIL 2025 EVENT LOG


⋆✩ SPRING FLING ✩⋆




The sun rises, and a gentle breeze blows. A day like any other arrives in Bottlecap Bay, and for many of the pokemon that so recently arrived it is a now familiar process. Members of the various guilds flock to the Quest Board, in search of tasks to better provide for the town. Others, maintaining businesses of their own within the small settlement, start to open their doors for another day of work.

There is something different about this day however, and it is a difference that defines the next number of them. There is never truly a dull moment here after all, and it’s time to get involved.






DONATION DRIVE

As spring fully settles into the bay, the clinic begins to advertise for additional activities on the Quest Board. A call for donors is made- but donors of what? Pokemon arriving in response to the request will find that answer to mean “anything and everything that can be given” - along with potential medical samples to help with further research into the mysterious illness, there are a great many things that can be made from shed feathers, brushed-out undercoat or trimmed horns and claws.

Or even sweat, alarming as that may seem.

Those willing will be given small interviews in which they determine what to donate, and after the process (however involved), be given a small boxed treat as compensation. And of course, they’ll record the contributions with their guild leaders too!

⟡ WHAT NOW?

Donated materials can be used for a great many things, and throughout the later half of April local businesses will be happily showing their relevant crafts off. Pokemon are invited to try their hand at sewing satchels made using Spinarak threads, spinning yarn from Stufful fur, or stuffing pillows with Ducklett down- and perhaps if they donated anything themselves, they can even make something of their own.

Literally.







NO “I” IN TEAM

With the need to re-evaluate the results of recent expeditions through the surrounding forest before making the move to branch out further, the leaders of the three guilds have come together with some training exercises to better pass the time. Rather than sit and wait between tasks determined by the quest board, the last weeks of April see various events hosted through the city with one goal in mind:

Team Building.


A. ⟡ SHOW-AND-TELL

As part of an effort to encourage understanding and community, the Guilds each host various meet-and-greets in their personal buildings- or in the case of the Lum Guild, the public Archives. It’s a chance for pokemon to show each other where they sleep and eat, to share a little of their lives with their fellows from other guilds.

There are also more awkward sharing activities- tossing a ball in a circle and giving a fact about oneself. Tying each other limb to limb and performing races. Or even gift exchanges with the donor crafts! Nothing says community like a present from the heart.

B. ⟡ STAR LIGHT, STAR BRIGHT

As an extra step from simply showing what each guild room looks like, sleepovers will be encouraged through the remaining month as well. Perhaps it’s time for a repeat of the great Oran Sleep-Pile- or maybe a sequel hosting can be held in the Canopy with the Cheri Berries.

It’s a little trickier with members of the Lum Guild, with each one having their own apartment of sorts, but just ask! Surely a few friends can pile together in their Lum buddy’s house.

C. ⟡ THE GREAT ESCAPE

Polteageist is thrilled with the success of the ‘escape rooms’ from March. As such, the existing courses and challenges have been since repurposed in order to encourage pokemon to work together, improving on the initial project. Once again working in pairs, dangerous (but not lethal!) challenges await those who wish to sign up for them. As with before, there are three different rooms to choose from, and experienced rescue Pokemon will be on call the entire time. Anyone who takes longer than the allotted time will be rescued.

Ocean room. Two Pokemon are put to sleep and wake up in a small cave beneath the water, with pockets of oxygen for those who need them. Upon waking, they must work together to escape the labyrinth of caves beneath the water and make it back to Bottlecap Bay. Some obstacles along the way may include: a maze-like cave system with misleading routes, paths with less or no sunlight, strange plants that may inflict status effects, agitated or disoriented wild Pokemon, and varying water temperatures/underwater geysers. It has an hour time limit, so good luck!

Forest room. Two Pokemon are put to sleep and wake up in the center of a dense forest, with tree cover blocking most sunlight. Upon waking, they must work together to find their directions, navigate through thick brush and forest, and make it back to Bottlecap Bay. Some obstacles along the way may include: the fog, collapsed floors into cave systems, sudden steep drops, aggressive Pokemon and plants, vines, thorns, poisons and toxins. It has a two hour time limit, so good luck!

Cave room. Two Pokemon are put to sleep and wake up far beneath the city, in one of the many tunnels belonging to the mines. Upon waking, they must work together to reorient themselves and find a way out to Bottlecap Bay. Some obstacles along the way may include: unstable sections of mines leading to collapses, a vast assortment of tunnel directions leading to disorientation, extreme temperatures, lava pits, and lessening oxygen levels. It has an hour time limit, so good luck!




OOC NOTES.

CWS: body horror, medical imagery

⟡ Though dates specified cover only the last two weeks of April, players may assume continued donation drives and crafting projects to be available through the start of May, though less frequent.

⟡ We of the Bottlecap Bay Help Team would like to extend a sincere thank-you to everyone for their patience during the transition of tasks concerning the upkeep of the game. Current events have been taking a significant toll on many, but we are hoping to finalize Exploration Quest responses within the next few days. Thank you again, and happy threading!



FULL NAVIGATION
outbounds: (spite)

[personal profile] outbounds 2025-06-16 11:27 pm (UTC)(link)
What are you talking about. People do develop different flairs and spins to put on moves and their executions but that is more of an overseas thing with contest coordinators?
offtracks: (🚇 alert)

[personal profile] offtracks 2025-06-17 12:51 am (UTC)(link)
Strong style moves are nothing more than using a move more powerfully! But slower, of course - and then there are agile-style moves, which are the opposite?

[You do know about this, right?]
arceusstansme: (Default)

[personal profile] arceusstansme 2025-06-17 01:17 am (UTC)(link)
[She holds up a nub at Ingo. Shh. Shh- Something about what Emmet said sparked her interest.]

Contest Coordinator?

[She leaned forward a little, as if something was tugging at her. Something bubbling inside of her like when she is about to battle someone strong.]
outbounds: (protect)

[personal profile] outbounds 2025-06-17 02:35 am (UTC)(link)
Contests. They are a form of competition where the competitors face off in tests of performance and spectacle, not strength! I am not an expert because it is not as popular in Unova. Unova does not have an official contest circuit. Not the way that Hoenn aaaand... [ oh. wait a second. ] Sinnoh do.

[ Did. Did whatever Strong and Agile style are become the basis for contest categories, maybe??? The way Ingo explains it makes it sound simpler than that, but ??? Weird coincidence maybe. ]

Anyway. Soooo... it involves a different style of training? Categories are Tough, Cool, Cute, Smart, and Beautiful I think. So maybe a Mystical Fire meant for a beauty contest might have more elaborate patterns and colors in it. Maybe they'll trace out shapes or words in the air. And the same move used in a toughness or coolness contest might just be how big of a firework it can make. I do not know exactly because I am not one, but that is just an example.

[ A coordinator, that is. He's just aware of how they work because of knowing people who are a bit more familiar with the scene. ]
offtracks: (🚇 drag)

[personal profile] offtracks 2025-06-17 07:15 pm (UTC)(link)
Oh...how interesting!

[It doesn't sound as fun as battling, but Ingo can imagine something like that being entertaining. As a spectator, and maybe as a participant?]
arceusstansme: (005 : Happy)

[personal profile] arceusstansme 2025-06-17 07:49 pm (UTC)(link)
[It is obvious something in Akari sparked when she thought more and more about it, already trying to imagine which of her team would be in each category, which ones would be more able to control their skill enough for each category.]

It sounds amazing.

outbounds: listen i keyworded most of these over a decade ago (happy hour)

[personal profile] outbounds 2025-06-18 08:21 pm (UTC)(link)
Maybe you were a fan. Or maybe you were also a coordinator.

[ Emmet's seen a few, you get some neat move combinations and disruptions in the joint appeals. Not always very practical or applicable to a battle setting but he can appreciate the flashiness and showmanship? ]
offtracks: (🚇 ping)

[personal profile] offtracks 2025-06-19 03:40 am (UTC)(link)
Oh! Maybe so!

[Now that's intriguing! Though Akari is such a talented trainer, it's a little hard to believe that her original focus lay elsewhere...]